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1.
Unlike an actual vehicle, a vehicle driving simulator (VDS) has limited kinematics, workspace, and bounded dynamic characteristics making it very difficult to simulate dynamic motions of an actual vehicle. To solve these problems, a washout algorithm was developed. The developed algorithm restricts the workspace of the VDS to within the kinematic limit and makes the person driving the VDS perceive movement of an actual vehicle. However, the classic washout algorithm contains several problems, such as time delay and the generation of a wrong motion signal caused by characteristics of the filters. So the driver feels “simulator sickness,” such as fatigue, nausea, headache and so on because of differences between the sense of movement of the VDS and that of a real vehicle. In this paper, a partial range scaling method based washout algorithm, including a tilt coordination system, is developed to enhance the perception of motion and reduce simulator sickness. It is verified by a simulation, a survey, and a bio signal analysis using an electrocardiogram (ECG).  相似文献   

2.
Recently, telematics services and in-vehicle display devices such as the CNS (Car Navigation System) have become new causes of traffic accidents. These accidents are caused by ‘Inattention’ from the increase of the driver’s mental workload while he/she is driving. The driver of a vehicle (except for emergency or police vehicles) must not use a hand-held mobile phone while the vehicle is moving. To address this problem, Australia, England, Italy, Brazil and some states in the US have banned the use of hand-held mobile devices during driving. However, there are no restrictions on the use of in-vehicle displays or on the display’s positions. The position of a navigation system in a vehicle should be assessed objectively, and the effect of the position on the driver’s attention should be studied. Some existing research reports that in-vehicle distraction not only leads to reduced speeds and more frequent lane switching, but also more gazing by the driver to the centre of the road. In this study, to develop an assessment method and to propose the proper position of a CNS, an experiment is carried out in a driving simulator environment. Different methods to track the gaze and physical parameters of the driver are used for HMI (Human-Machine Interface) assessment. The experiment is carried out in a driving simulator to observe the glancing distribution during driving according to the position of the navigation system. Fourteen subjects participated in this experiment. Changes in subjects’ physiological signals and glancing distribution rates were collected.  相似文献   

3.
Human-in-the-loop driving simulator experiments are conducted to evaluate a proposed robust steering assist controller that is designed on the basis of driver uncertainty modelling. A nominal controller (NC) that is designed without consideration of driver model uncertainty is also tested for comparison. Two types of experiments are proposed: a long driving task with nominal configurations and a short driving task with initially large lateral position error. The data are analysed using both time domain and frequency domain metrics. In the time domain, the standard deviation of lateral position error and percentage of road departure are used. In the frequency domain, the stability margins and crossover frequency are used. The driving simulator results indicate that statistically, the designed robust controller shows improvements in the short driving experiments. The improvements in the long driving experiments are less evident because of driver adaptation. The non-robust NC suffers from high gain and should be avoided. The benefits of considering driver model uncertainty in the design of vehicle steering assist controllers are, therefore, justified.  相似文献   

4.
《JSAE Review》2002,23(4):435-441
The vehicle acceleration performance, the accelerator pedal controllability etc. have influence on the engine sound evaluation besides the sound level and quality. Subjective evaluation of the engine sound by the design of experiments was conducted with a driving simulator. As a result, the effects of the vehicle performance and the accelerator pedal controllability for the engine sound evaluation were measured quantitatively. It became clear that these factors could improve both “quiet feeling” and “sporty feeling” which show the evaluation of engine sound.  相似文献   

5.
In this paper, a proposed car-following driver model taking into account some features of both the compensatory and anticipatory model representing the human pedal operation has been verified by driving simulator experiments with several real drivers. The comparison between computer simulations performed by determined model parameters with the experimental results confirm the correctness of this mathematical driver model and identified model parameters. Then the driver model is joined to a hybrid vehicle dynamics model and the moderate car following maneuver simulations with various driver parameters are conducted to investigate influences of driver parameters on vehicle dynamics response and fuel economy. Finally, major driver parameters involved in the longitudinal control of drivers are clarified.  相似文献   

6.
Driving simulation aims at reproducing, within a safe and controlled environment, sensorial stimuli as close to those perceived during the actual drive as possible, in order to induce driving behaviour similar to the real one. This paper illustrates an activity carried out on the driving simulator Virtual Environment for Road Safety, bound for system performance optimisation while dealing with subjective and objective tyres evaluation in the field of on-centre manoeuvres. Such activity can be divided into two main steps. The first one, described herewith, has been focusing on platform motion algorithms tuning and has led to driving simulator objective validation within the on-centre range. Device capability of reproducing dynamics, worked out by the vehicle model, has been thoroughly examined. Simulator sensitivity to a few tyre parameters influencing vehicle lateral dynamics has been analysed too. The second step – calling for the support of experienced drivers – will pursue subjective validation.  相似文献   

7.
The automotive steering system is the primary channel through which road and vehicle behavior feedback is transmitted to the driver. While the driver provides directional platform control through the steering wheel, perceptions of the vehicle’s handling responsiveness are simultaneously transmitted back to the driver allowing for correction of any instabilities the vehicle may encounter. Based on these factors, drivers often pay special attention to the steering system when deciding what vehicle to purchase. Therefore, a significant amount of effort and time is invested in attempting to determine the optimal design of steering system components and configurations. In this study, the determination of an optimal steering configuration was attempted based on responses obtained from questionnaires that subjects answered. The questions were designed to evaluate the degree of satisfaction regarding the “control”, “ease of operation”, and “fun” participants experienced after each driving run. During the study, human subjects drove a driving simulator for 15 combinations of 3 different roadway environments and 5 different steering configurations, filling out a questionnaire after each scenario. The subjects were also classified as a type of driver (“utility”, “enthusiast”, and/or “performance”). The study attempted to determine if the mean values of questionnaire responses for “control”, “ease”, and “fun” type of questions changed as the scenario and/or driver type changed. Analysis of Variance (ANOVA) was used to determine if the mean values of the three types of questions were statistically different. The overall results suggest that the average responses for vehicle “control”, “ease”, and the “fun” type of questions were dependent on the type of roadway environment; however, only the responses for “fun” type of questions were influenced by the given steering configurations. Indeed, the steering system can impact the driver’s perceptions of the vehicle’s operational experience.  相似文献   

8.
9.
The use of a driving simulator in the development of human-machine-interfaces (HMI) such as a navigation, information or entertainment system is discussed. Such use addresses the need to study and evaluate the characteristics of a candidate HMI early in the R&D and design stage to ensure that it is likely to meet various objectives and requirements, and to revise the HMI as may be necessary. Those HMI requirements include such things as usability, driver comfort, and an acceptable level of attentional demand in dual task conditions (driving while using an HMI). Typically, such an HMI involves an information display to the driver, and a means for driver input to the HMI. Corresponding simulator requirements are discussed, along with typical simulator features and components. The latter include a cab, control feel systems, visual image generator, real time scenario control (task definitions), a motion system (if provided), and data acquisition. Both fixed and moving base systems are described, together with associated benefits and tradeoffs. Considerations in the design of the evaluation experiment are discussed, including definition of primary and secondary tasks, and number of driver subjects (experimental participants). Possible response and performance measures for the primary and secondary tasks are noted, together with subjective measures such as task difficulty and ease of using the HMI. The advantages of using a driving simulator to support R&D are summarized. Some typical and example simulator uses are noted.  相似文献   

10.
《JSAE Review》2002,23(1):121-126
Reproductions of actual riding senses and easy operation are important factors for a riding simulator for safety driving education. The authors focused on the steering operation of riders during actual motorcycle riding, and actual riding senses were realized by changing smoothly the yaw rate control by the steering angle at low speed and by the roll angle at high speed. Moreover, staggers during turning which originated in the delay of the system were reduced by correcting the visible image.  相似文献   

11.
12.
面向道路交通的汽车驾驶模拟器的研究及应用   总被引:18,自引:0,他引:18  
研究开发了一套可在实验室控制条件下研究交通问题的汽车高级驾驶模拟器。该模拟器由驾驶舱系统、主计算机控制系统、驾驶员虚拟视景系统和声响模拟系统组成,既可用于模拟和分析某一真实路段的道路和交通情况,又可评价和检验设计中或已设计完的道路交通。  相似文献   

13.
When driving in curves, how do drivers use the force appearing on the steering wheel? As it carries information related to lateral acceleration, this force could be necessary for drivers to tune their internal model of vehicle dynamics; alternatively, being opposed to the drivers' efforts, it could just help them stabilize the steering wheel position. To assess these two hypotheses, we designed an experiment on a motion-based driving simulator. The steering characteristics of the vehicle were modified in the course of driving, unknown to drivers. Results obtained with standard drivers showed a surprisingly wide range of adaptation, except for exaggerated modifications of the steering force feedback. A two-level driver model, combining a preview of vehicle dynamics and a neuromuscular steering control, reproduces these experimental results qualitatively and indicates that adaptation occurs at the haptic level rather than in the internal model of vehicle dynamics. This effect is related to other theories on the manual control of dynamics systems, wherein force feedback characteristics are abstracted at the position control level. This research also illustrates the use of driving simulation for the study of driver behavior and future intelligent steering assistance systems.  相似文献   

14.
When driving in curves, how do drivers use the force appearing on the steering wheel? As it carries information related to lateral acceleration, this force could be necessary for drivers to tune their internal model of vehicle dynamics; alternatively, being opposed to the drivers' efforts, it could just help them stabilize the steering wheel position. To assess these two hypotheses, we designed an experiment on a motion-based driving simulator. The steering characteristics of the vehicle were modified in the course of driving, unknown to drivers. Results obtained with standard drivers showed a surprisingly wide range of adaptation, except for exaggerated modifications of the steering force feedback. A two-level driver model, combining a preview of vehicle dynamics and a neuromuscular steering control, reproduces these experimental results qualitatively and indicates that adaptation occurs at the haptic level rather than in the internal model of vehicle dynamics. This effect is related to other theories on the manual control of dynamics systems, wherein force feedback characteristics are abstracted at the position control level. This research also illustrates the use of driving simulation for the study of driver behavior and future intelligent steering assistance systems.  相似文献   

15.
16.
人体信息技术在道路交通环境与安全性评价中的应用   总被引:12,自引:0,他引:12  
潘晓东 《中国公路学报》2001,14(Z1):109-111
通过驾驶员的脉搏数和血压的变动规律,研究道路线形构造对其形成的心理上和生理上的负担程度.以单曲线部行车视距为研究对象,用实验和数理统计的方法建立驾驶员心理生理上负担程度的评价指标,评价现有公路的行车安全性和舒适性,并提出改进方案.  相似文献   

17.
A route information based driving control algorithm was developed for an RE-EV which consists of two motorgenerators, MG1 and MG2. A threshold power which controls the engine on/off to charge the battery was obtained by an optimization process using route information, such as the vehicle velocity and altitude. The threshold power allows the vehicle to travel to the final destination while making the final battery SOC close to SOC low. Using the threshold power, route based control (RBC) was proposed by considering the driver’s characteristics and traffic conditions using the driving data base. In addition, a relationship between the threshold power and various initial battery SOC was obtained by off-line optimization. The performance of the RBC was evaluated by simulation and human-in-the-loop simulation (HILS) for city driving. It was found from the simulation and HILS results that the RBC achieved approximately 4 % to 12 % reduction in fuel consumption compared to the existing charge depleting/charge sustaining (CD/CS) driving control.  相似文献   

18.
This paper describes the examination of the vehicle dynamics and stability of four-wheeled forklift trucks (FLTs) in cornering situations. Cornering at excessive speed is one major reason for fatal accidents with forklifts caused by lateral tipover. In order to increase the lateral stability of this kind of working machinery, the influence of certain important design properties has been studied using an appropriate vehicle simulation model and a driving simulator. The simulation model is based on a multi-body system approach and includes submodels for the propulsion system and the tyres. The driving behaviour of the operator has not been modelled. Instead, a driving simulator has been built up and a real human driver was employed for ensuring adequate and realistic model input. As there have not been any suitable standardised test manoeuvres available for FLTs, a new driving test has been developed to assess the lateral stability. This test resembles the well-known J turn/Fishhook turn, but includes a more dynamic counter-steering action. Furthermore, the dimensions of the test track are defined. Therefore, the test is better adapted to the driving dynamics of forklifts and reflects the real driver behaviour more closely. Finally, a parametrical study has been performed, examining the influence of certain important technical properties of the truck such as the maximum speed, the position of centre of gravity, rear axle design features and tyre properties. The results of this study may lead to a better understanding of the vehicle dynamics of forklifts and facilitate goal-oriented design improvements.  相似文献   

19.
《JSAE Review》1998,19(1):81-85
From September 1996, motorcycle training schools have been required to introduce training to predict danger scenes in mixed traffic by using a motorcycle riding simulator. In order to obtain a high educational effect, it is necessary to reproduce the riding sense such as banking sense and pitching sense. Sensory evaluation was made on the said riding sense by using a simulator which has five degrees of freedom of roll, yaw, pitch, vertical direction and steer. The evaluation disclosed that the rotation center of roll and pitch largely influenced the banking sense and the pitching sense. The behavior of the newly developed simulator is controlled by three degrees of freedom of roll, pitch and steer, keeping similar riding sense to the simulator with four degrees of freedom.  相似文献   

20.
基于模拟器的道路安全评价方法   总被引:1,自引:1,他引:1  
丁立  熊坚  何玉川 《中国公路学报》2003,16(3):90-92,112
针对在建成道路之前很难对设计道路的安全性进行有效的评价,提出了基于驾驶模拟器对设计道路进行安全评价的主客观评价模型,并对专家意见法、熟练驾驶员评价法和新手评价法三种主观评价方法,视距评价法、眼动评价法、汽车的稳定性评价法和道路线形宜人性评价法四种客观评价方法进行了探讨,分析了两种类型评价方法的优缺点。  相似文献   

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