The goal of this paper is to illustrate how in juvenile and adult subtropical marine planktonic copepods various structures or morphological features function in concert to detect prey and predators. Without motion by either food (e.g. flagellate, ciliate) or feeder (e.g. feeding current) or both (e.g. Acartia spp. and ciliate) few feeding activities will occur. Through motion a food particle is either perceived mechanically or chemically to be followed by appendage activities. A combination of mechano- and chemosensors on their cephalic appendages (and probably on other extremities) serve juvenile and adult copepods to perceive signals. Perception is followed by alternation of motion and sensing by these appendages, or by no motion at all (e.g. behavior by Eucalanus pileatus when perceiving a weak hydrodynamic signal). Non-moving and extended sensors (setae) are best suited for mechanical/hydrodynamic perceptions in those copepods which lack a feeding current and hardly move. Numerous mechanosensors arranged in three dimensions on the first antennae (A1) are required to perceive the precise location of moving prey at a distance (e.g. Oithona feeding on ciliates but also sinking particles). Those copepods which create a weak or intermittent feeding current can supplement nutrition with carnivory, which requires perception by the A1 (e.g. Centropages velificatus adults). These two groups require, in addition to perception of prey motion/location, rapid motion by their appendages (A1, second maxillae M2, etc.) to capture the prey. Nauplii, which satiate at far lower food levels than adults, have one of several means of food acquisition: encounter through forward motion, perception through feeding current, or perception of a moving food particle. The nearly continuous motion of most calanoid nauplii makes them vulnerable to predation because all three pairs of appendages are usually moving. Opposite are nauplii of cyclopoid and a few calanoid species which move only occasionally. Copepodid stages and adults use non-moving and often extended setae on the tips of their A1 to perceive predators at a distance. This structure and their pronounced escape motion may reduce their vulnerability to predation as compared to nauplii. 相似文献
The emergence of new information technologies and recent advances in existing technologies have provided new dimensions for travel demand decisions. In this paper we propose a comprehensive travel demand modeling framework to identify and model the urban development decisions of firms and developers and the mobility, activity and travel decisions of individuals and households, and to develop a system of models that can be used by decision makers and planners to evaluate the effects of changes in the transportation system and development of information technologies (e.g. various tele-commuting, tele-services and Intelligent Transportation Systems).The implementation of an operational model system based on this framework is envisioned as an incremental process starting with the current best practice of disaggregate travel demand model systems. To this end, we present an activity-based model system as the first stage in the development of an operational model system. 相似文献
Demographic, socioeconomic, seasonal, and scheduling factors affect the allocation of time to various activities. This paper examines those variables through exploration of the 1990 Nationwide Personal Transportation Survey, which has been inverted to track activity duration. Two key issues are considered. First, how much can activity duration and frequency explain travel duration? The analysis shows activity duration has positive and significant effects on travel duration, supporting recent arguments in favor of activity based models. Second, which recent trend is the main culprit in the rise in travel: suburbanization, rising personal incomes, or female labor force participation? This paper examines the share of time within a 24-hour budget allocated to several primary activities: home, work, shop, and other. The data suggest that income and location have modest effects on time allocation compared with the loss of discretionary time due to working.
Using time-use data from Canada, Norway, and Sweden, this study briefly outlines the essence of the activity setting approach
and illustrates one aspect of its usefulness by exploring the impact of social contact on travel behaviour. The activity system
approach views behaviour in context. Activity settings are generic components of the activity system and studying them using
time-use diaries can provide major insights into travel behaviour. Focusing on social contact, this paper characterizes the
social environment in terms of social circle (interaction partners) and social space (location). The analysis shows that there
are clear differences in the levels of social interaction across various groups, including those who work at home. The 1992
Canadian data showed people working at the workplace spend relatively more time with others, about 50% of total time awake.
Working at home reduced the time with others to a low of 15.7%. when people worked at home the family benefited, almost doubling
the time spent with them compared to those working at the workplace. Persons working at home only spend the most time alone.
There is a tendency for persons with low social interaction to travel more. It is argued that individual need, or want, social
contact and if they cannot find it at the workplace they will seek it elsewhere thus generating travel. Whether this is the
result of need or opportunity is of minor relevance, what it does suggest is that working in isolation at home will not necessarily
diminish travel but rather may simply change its purpose.
This revised version was published online in June 2006 with corrections to the Cover Date. 相似文献
This paper formulates a model for the allocation of total weekly discretionary time of individuals between in-home and out- of-home locations and between weekdays and the weekend. The model formulation takes the form of a continuous utility-maximizing resource allocation problem. The formulation is applied to an empirical analysis using data drawn from a 1985 time-use survey conducted in the Netherlands. This survey gathered time-use information from individuals over a period of one week and also collected detailed household-personal socio-demographic data. The empirical analysis uses household socio-demographics, individual socio-demographics, and work-related characteristics as the explanatory variables. Among the explanatory variables, age of the individual and work duration during the weekdays appear to be the most important determinants of discretionary time allocation. 相似文献
The ship design process model is the basis for developing the ship collaborative design system under network environment. According to the characteristics of the ship design, a method for dividing the ship design process into three layers is pat forward, that is project layer, design task layer and design activity layer, then the formalized definitions of the ship design process model, the decomposing principles of the ship design process and the architecture of the ship collaborative design (SDPM) system are presented. This method simplifies the activity network, makes the optimization and adjustment of the design plan convenient and also makes the design process easier to control and change, at last the architecture of the ship collaborative design system is discussed. 相似文献