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The main task for heavy haul railway operators is to reduce the cost of exported minerals and enhance the long-term viability of rail transport operations through increasing productivity by running longer and heavier trains. The common opinion is that this is achievable by means of implementation of high adhesion locomotives with advanced AC traction technologies. Modern AC high adhesion locomotives are very complex mechatronic systems and can be designed with two alternative traction topologies of either bogie or individual axle controls. This paper describes a modelling approach for these two types of AC traction systems with the application of an advanced co-simulation methodology, where an electrical system and a traction algorithm are modelled in Matlab/Simulink, and a mechanical system is modelled in a multibody software package. Although the paper concentrates on the analysis of the functioning for these two types of traction control systems, the choice of reference slip values also has an influence on the performance of both systems. All these design variations and issues have been simulated for various adhesion conditions at the wheel–rail interface and their influence on the high traction performance of a locomotive equipped with two three-axle bogies has been discussed.  相似文献   
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Additional 4WS and Driver Interaction   总被引:1,自引:0,他引:1  
This investigation is based on a complex 4-wheel vehicle model of a passenger car that includes steering system and drive train. The tyre properties are described for all possible combined longitudinal and lateral slip values and for arbitrary friction conditions. The active part is an additional steering system of all 4 wheels, additionally to the driver's steering wheel angle input. Three control levels are used for the driver model that thereby can follow a given trajectory or avoid an obstacle.

The feedback control of the additional 4 wheel steering is based on an observer which can also have adaptive characteristics. Moreover a virtual vehicle model in a feedforward scheme can provide desired steering characteristics.

To get information for critical situations a cornering manoeuvre with sudden u-split conditions is simulated. Further a similar manoeuvre is used to evaluate the reentry in a high friction area from low friction conditions. And finally the performance of the controller is shown in a severe lane change manoeuvre.  相似文献   
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