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3D Surface Editing Based on Level-Sets
作者姓名:林茂松  张典华
作者单位:[1]Institute of Mechanical Engineering, Southwest Jiaotong University, Chengdu 610031, China [2]School of Computer Science, Southwest University of Science and Technology, Mianyang 621010, China
基金项目:Grants from the Engineering Physical Research Institute of China (No. 1999050235), and Sichuan Province Science and Technology 0ffice Software Innovation Engineering of Youth ( No. 04hj027-027-320).
摘    要:A novel method which integrates the topological flexibility of the level-set approach and the simplicity of point-sampled surfaces is proposed. The grid structure resulted from the level-set approach not only offers a wide range of powerful surface editing techniques for the point set surface editing, but also facilitates the topological change with ease. With the aid of point-based resampling, the method updates the surface shape of the point-based geometry quickly without worrying about point connectivity at all. The point set surface can also change its topology properly whenever a collision with other parts of itself is detected. The experiment demonstrates their effectiveness on several scanned objects and scan-converted models. Four examples of surface editing operations: smoothing, tapering, deforming, and Boolean operations, are presented.

关 键 词:计算机几何学  变形  布尔数学  3D物体  MLS  代数
文章编号:1005-2429(2005)02-0139-08
收稿时间:2004-12-13

3D Surface Editing Based on Level-Sets
Lin Maosong,Zhang Dianhua.3D Surface Editing Based on Level-Sets[J].Journal of Southwest Jiaotong University,2005,13(2):139-146.
Authors:Lin Maosong  Zhang Dianhua
Abstract:A novel method which integrates the topological flexibility of the level-set approach and the simplicity of point-sampled surfaces is proposed. The grid structure resulted from the level-set approach not only offers a wide range of powerful surface editing techniques for the point set surface editing, but also facilitates the topological change with ease. With the aid of point-based resampling, the method updates the surface shape of the point-based geometry quickly without worrying about point connectivity at all. The point set surface can also change its topology properly whenever a collision with other parts of itself is detected. The experiment demonstrates their effectiveness on several scanned objects and scan-converted models. Four examples of surface editing operations: smoothing, tapering, deforming, and Boolean operations, are presented.
Keywords:Computational geometry  Level-set methods  Point-based geometry  Deformation
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