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OGRE技术在三维仿真场景中的应用研究
引用本文:李刚,苏丽君,张军令.OGRE技术在三维仿真场景中的应用研究[J].舰船电子工程,2009,29(3):92-95.
作者姓名:李刚  苏丽君  张军令
作者单位:1. 防空兵指挥学院研究生十六队,郑州,450052
2. 河南司法警官职业学院,郑州,450011
摘    要:简单介绍OGRE的特性及基于它的三维仿真场景建模原理,在此基础上阐述一个简单三维仿真场景的实现过程,其中包括地形创建、天空设置和雾化效果实现的部分代码。指出将OGRE技术运用于防空兵模拟训练领域的现实意义。

关 键 词:OGRE图像渲染引擎  LOD细节层次  场景管理器  光源

Study on the OGRE Technology Used in the Three-dimensional Emulational Scene
Li Gang,Su Lijun,Zhang Junlin.Study on the OGRE Technology Used in the Three-dimensional Emulational Scene[J].Ship Electronic Engineering,2009,29(3):92-95.
Authors:Li Gang  Su Lijun  Zhang Junlin
Institution:Team 16 of Postgraduate;Air Defense Command Academy1;Henan Judicial Police Officers Vocational College2
Abstract:This article briefness introduces the character of OGRE and the principium of the three-dimensional emulational scence based on it.It also explains a scence's realization process,including some code of the terrain fonding,the sky setting and the atomization effect realizing.In the end,it point out that there is a realism meaning when using the OGRE technology in the simulation training field of the air defence force.
Keywords:OGRE(Object-Oriented Graphics Rendering Engine)  LOD(Level Of Detail)  scenemanager  light
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